Chronostrike
In the year 2135, the rise of ChronOS has given humanity digital immortality—but at a cost. As a Chronostrike Agent, you must defend this data from an oppressive empire, using your unique ability to bend time. Stand still to freeze the world, move to resume the chaos, and turn every battle into a tactical masterpiece. With two-player co-op, seamless gunplay, and fast-paced action, only those who adapt, react, and think ahead will survive. Master the mayhem—time is on your side.
My main tasks in this project consist on:
- Developed and integrated features into VR games using Unity, focusing on UI and gameplay logic.
- Unity Development: Integrated UI and game features based on design mockups and fixed bugs.
- Tools & Technologies: Utilized C#, Meta XR SDK, Fusion, GitHub, Jira, and Photoshop.
- Collaboration: Worked with designers and developers to ensure seamless UI integration.
- Additional Contributions: Assisted in integrating VFX and logic.
Trailer.
Store:
Meta Quest Store