All begins on 2017

My first professional experience began during my 7th semester at university as part of an internship program with General Electric. In 2018, I started another internship at one of the world's largest Coca-Cola bottlers, working as a SAP Access and Profiles Intern. A year later, in 2019, just before graduating, I joined the Salesforce Academy—a pivotal decision that shaped my career for nearly three years as a Salesforce Developer, contributing to major projects for clients in the financial industry.
While working as a Salesforce Developer, I decided to explore a new path as an Interactive Developer, which eventually led me to gain hands-on experience as a Unity Developer. Looking to deepen my expertise in immersive technology, I pursued a VR/AR Design and Development specialization program in December 2021, further strengthening my skills in this cutting-edge field. Today, I leverage my development expertise and creativity at Greensky Games, where I contribute to innovative VR projects, pushing the boundaries of interactive experiences.

Greensky Games Studio - Unity Developer

Swarm 2 and Chronostrike are VR games I contributed to as a developer. I focused on UI integration and gameplay logic using Unity, collaborating with designers and developers to implement features smoothly. Tools like C#, Meta XR SDK, and Fusion were essential in bringing these games to life. My role also involved bug fixing and integrating VFX to enhance the overall experience.

Freelance - Unity Developer

I first worked on Swarm 2 via Upwork, focusing on integrating core VR features using C# and handling bug fixes. Leveraging tools like Meta XR SDK, GitHub, and Jira, I helped streamline development and ensure smooth project progress.

Tesla - XR Intership

As part of the VFS VR/AR Design and Development program, students have to work on a project for a client. Basically, it consists of designing and developing a virtual reality or augmented reality app for a company. In my case, I'm currently working on the development of a training VR app for Tesla.

Lingo Plaza - Unity Developer

My wish was to start gaining experience on the development of interactive apps. This is why I decided to take this freelance job where I could learn some of the basics of interactive development. My role was as Unity developer but thanks to my previous experience with other systems, I was also able to take care of some issues related to the data base and the app in general.

Prokarma (now Concentrix) - Salsforce Developer

Developed and maintained Salesforce solutions, working closely with stakeholders to deliver optimized results. My responsibilities included Apex development, Lightning Web Components, user management, and issue resolution using ServiceNow while collaborating with Prokarma directors and managers to gather requirements.

Softtek - Salesforce Developer

Worked on multiple high-profile projects for major clients in the financial industry, contributing to the development and maintenance of Salesforce solutions. Developed Lightning Web Components, Apex Classes, and process automation. Led data migration from Classic to Lightning and created proofs of concept to showcase capabilities. Managed user roles, permissions, and incident resolution while ensuring optimization and continuous integration.

Coca-Cola FEMSA - Internship

During my internship at Coca-Cola FEMSA, I was responsible for managing access requests and ensuring security compliance within SAP platforms, playing a key role in maintaining data integrity and system security.

General Electric - i Semester

During my internship at Current by General Electric, I developed an Android app to calculate the return on investment for solar panel installations. Additionally, I integrated the DJI SDK to enable users to control a DJI drone by selecting an area on a map.